
How Battle works
Two small teams, one life each. There are no respawns: destroy the whole enemy team to win the round. The first team to win 4 rounds takes the match.
Rounds are 3 minutes long. In the last minute a ring closes in on the middle of the map and pushes everyone together. If time runs out, the team with more tanks alive wins the round.
Battle pays double XP. It unlocks at rank 5.
Battle rules
| Players | Up to 8 |
|---|---|
| Teams | 4 vs 4 |
| Round length | 3 minutes |
| To win | First team to win 4 rounds |
| Respawns | No, one life per round |
| Vehicles | From your own garage |
| XP | 200% of normal |
| Availability | Always available from rank 5 |
Battle tips
- Stay with your team. A tank caught alone is usually a lost round.
- Repairing leaves you unable to move, so only do it behind cover.
- Watch the count when a tank goes down. Being a tank up is the time to push.
Battle maps
New to the game? Read how to play STUG, or see the other gamemodes.
Tankpark
Wadi
Snowfall
Jungle
Battlements
Trainyard
Cargo
Caverns
Garrison
Strangefields
Artillery