STUGPlay Free

STUG Changelog

11/6/2026

+ Fog of War: You can only see enemies near your tank

+ Controller support: Play and navigate menus with a gamepad, with rebindable buttons in Settings

+ Map Scripting and I/O system: logic, random numbers, player key presses, physics forces, collisions, dialogue, and more

+ Map dynamic object constraints: hinge, rope, slider, weld, or gear

+ Mapping Documentation: Documentation Here

+ Sound Emitters: Maps can now play positional audio and custom sounds

+ Effect Emitters: Maps can now spawn visual effects and use custom images

+ Dynamic Lights: Lights now support animated patterns

+ Spawners: Maps can spawn entities at runtime using templates and I/O triggers

+ Game Events: Maps can react to round starts, player kills, nuke events, and more

+ New map objects: nukes, landmines, grenades, artillery, airstrikes, and deployable walls

+ Map vehicles: custom scale, skins, and AI control

+ Capture points: custom capture speed, and in Conquest, custom point value and score rate

+ Maps can control tileset animations and adjust or turn off fog of war

* Large and ultrawide screens no longer see farther than other screens

* Improved rendering performance

* Fixed memory usage growing during long sessions

* Fixed the tutorial and Tank Ball tutorial starting every time when your browser blocks cookies. You can now skip them instead

* Improved game loading on slow connections


2/4/2026

+ Added new leaderboards


5/20/2025

+ Added an aiming line that shows when aim is blocked (Can be disabled)

* Prevent firing when turret is not aligned with crosshair (Can be disabled)

* Fix various gamemode issues when players fall into a pit


5/18/2025

+ Added map voting at game end

+ Added voting for approved community maps

* Walls now despawn after 3 minutes

* Decreased AFK timer to 1 minute


11/3/2024

+ Squad System: Allows 4 players to enter matchmaking and play together on the same team

+ Added Team and Squad chat in game

+ Added send message button to in game player menu

* Team balancing now primarily uses gamemode specific Win/Loss instead of Kills/Deaths

* Change matchmaking to prioritize games that are not playing yet

* Increase lobby wait time if player count is less than half

* Improved matchmaking and server scalability


10/3/2024

+ Custom public/private games with map selection (They do not earn XP)

+ User generated maps can now be uploaded and played in custom games

+ New Gamemode: Hunted

* Various map editor changes and improvements

* Game list now shows current map name

* Fixed local replays sometimes not saving (again) and increased limit to 25

* Improved low quality performance in Battle when round end ring is visible

* Fixed Battle ring killing players after round end


3/25/2024

+ Conquest: Matches now end with a nuclear bomb after a team holds all points for 35 seconds

+ Battle: After 2 minutes a shrinking ring will activate that kills players outside of it

+ Boosts can now be activated while playing a game

* Changed how often Conquest scores tick up

* Fixed local replays not always saving

* Improved performance a bit


3/10/2024

+ Conquest maps are now in rotation for Battle

* Wins/Losses/Draws now only get recorded if you have played for at least half of the match

* Win XP is now based on how long you were in the match

* Reduced lobby wait time to 15 seconds

* Game list page is now limited to current selected region

* Improved lag compensation

* Fixed smaller screens having farther vision in some cases

* Fixed Icebreaker replays not loading properly

* Removed rear shots in Battle from daily challenges

* Improved map loading to hopefully fix visual "grey box" glitches

* Bans/mutes can now have expiration times


12/17/2023

+ New Map: Icebreaker (Conquest)

+ New Bundle: Holiday Bundle

* P-70 Serf: Updated side armor

* CY-76 Longbow: Updated side armor

* M4 Jumbo: Turn Force 62N⋅m -> 56N⋅m, Turret Speed 37°/s -> 26°/s

* SI-2 Tsar: Turn Force 68N⋅m -> 59N⋅m, Turret Speed 34°/s -> 24°/s

* Panthera: Turn Force 68N⋅m -> 60N⋅m, Turret Speed 47°/s -> 41°/s

* Tigress I: Turn Force 56N⋅m -> 51N⋅m, Turret Speed 34°/s -> 32°/s

* Queen Tigress: Turn Force 62N⋅m -> 53N⋅m

* Hefty Mk. 1: Turn Force 74N⋅m -> 68N⋅m, Turret Speed 36°/s -> 34°/s

* C3 Half-Track: Reload 3.5s -> 3.9s, Engine Reverse 120hp -> 108hp

* Increased XP for winning a game to 2500

* Increased XP for a point being captured to 400

* Landmines now despawn after 2 minutes

* Increased bot amount in Conquest

* Changed bot behavior in Conquest

* Increased guest game XP cutoff to rank 25


10/17/2023

+ Added progress indicator for when you are repairing

+ Added game merging on round end if player count is low

* Repair time is now based on armor thickness (Min 8 sec, Max 12 sec)

* Lower caliber shells now have more penetration

* Higher caliber shells now have less penetration

* Penetration now decreases with shell travel distance

* Wall ricochet angle now increases with each ricochet

* Capture the Flag: Flags are now captured by taking them into a friendly capture zone

* Hamonag AT: Updated front armor hitbox

* Cheetah: Updated front armor hitbox

* Pummeler II: Updated front armor hitbox

* LT Mk. VI: Armament 53mm -> 47mm

* E1 Starhund: Decreased armor hardness, decreased shell penetration power

* Fixed map editor not starting play without a map name

* Fixed players sometimes appearing under objects on round end

* Fixed round end rank percentage rounding error


9/29/2023

+ Added lag compensation setting

* Improved map loading on slower connections

* Changed Free for All XP rate to 0.85

* Fixed Tiger Hunt capture ring sometimes not working properly

* Fixed gold claim issue

* Fixed daily rewards issue

* Fixed players sometimes being able to glitch out of the map on Jungle map

* Server optimizations


9/24/2023

+ New map editor (No way to host matches with custom maps yet)

+ Gamemodes now automatically rotate every 7 days

+ Player cards now show on round end

+ New Gamemode: Team Deathmatch

* Tiger Hunt: Can now win by killing queen or by capturing circle in the center

* Players below rank 25 are now weighted lower for matchmaking

* Optimized map loading

* Fixed login not always working in Firefox

* Fixed win/draw issue with free for all gamemodes

* Fixed players sometimes spawning at map center in free for all gamemodes

* Fixed killfeed in Tank Game

* Weighted XP more for picking best replay at end of match

* Improved shell rendering with low FPS

* Increased Tigress, Panthera, and ANT-57 barrel length


5/11/2023

+ New Gamemode: Tank Ball

+ New Bundle: Scorched Earth Bundle

+ New Camos: Cubist, Flaming, Ocean, Retro

+ New Decal Bundles: Fungus, Streets, Jersey, Scars

+ New Emotes: Salty, Tabby

+ Added versus indicator to Battle

+ Added setting to disable screen shake

* Ram damage is now based on tank type and weight

* E1 Starhund: Reload 1.5s -> 2.1s, Armament 26mm -> 30mm

* Haus: Engine Boost 650 hp -> 900 hp

* Jagdsherwin: Updated front armor hitbox

* Fixed vehicles being able to fire through walls

* Fixed multiple rams sometimes happening

* Fixed chat not closing when escape is pressed

* Fixed scoreboard not working during replays


4/12/2023

* Changed Gamemode: Tank Game

* Tank Game: Changed vehicle lineup

* Removed and updated some challenges

* Challenges no longer show in private games

* Updated shop tab art


3/13/2023

+ Added daily challenges

+ New theme music for menu and in game

+ Added setting for music volume

* Changed Gamemode: Capture the Flag

* Landmines now explode near the flag in CTF

* M42 Chuffy: Decreased hitbox size over tracks

* Pummeler II: Engine Reverse 176hp -> 218hp, Armament 46mm -> 50mm

* Fixed AFK kick sometimes kicking dead players

* Fixed replays sometimes following the shot of the victim


2/23/2023

* Changed Gamemode: Free for All

* E1 Starhund: Increased hitbox size by about 30%

* Haus: Turret Speed 9°/s -> 11°/s

* VK-1 Bogatyr: Armament 83mm -> 84mm

* Improved spawn turrets

* Fixed map textures sometimes not loading

* Decreased spawn protection in battle mode


2/19/2023

+ Added rank icon to game list

* Made option to join invite code more apparent

* Improved error handling when your session is expired

* Ensure scrollbars show properly in menus


1/28/2023

+ New Gamemode: Mystery Tanks

+ New Gamemode: Free for All

+ Added settings for key binds

* Free login rewards are now limited to 100 per boost type (Use your boosts!!)

* Improved bot movement

* Haus: Rear Armor 61mm -> 91mm

* Updated gamemode icons

* Decreased AFK timer from 3 to 2 minutes

* Fixed grenade lag in low quality mode

* Players below rank 18 have a K/D lower score for matchmaking


12/16/2022

+ Added Premium Emotes: Big Brain, Locomotive, Spilled Milk, Spin to Win, Total Cheese

+ Added Free Emotes: GG, Heart, Negative, Peace, Retreat

+ Added Emote equipping

+ New Limited Time Camo Bundles:
   Holiday Digital, Holiday Holly, Holiday Splinter, Holiday Sweater

+ New ping location animation

+ You can now press E to ping a location

* Updated game menu

* Disabled team joining in public lobbies to force auto balancing

* Conquest: Badly losing team now gets 25% respawn timer decrease

* Increased spawn protection

* Fixed duplicate Queen Tigress issue in Tiger Hunt


12/2/2022

+ New Map: Battlements (Conquest)

+ New Lobby and Round End UI

+ New Premium Vehicle: P-34/85 Pixel

+ New Premium Vehicle: Sturg III Pixel

+ New Premium Vehicle: Pummeler IV Pixel

+ New Premium Vehicle: M42 Chuffy Pixel

+ New Premium Vehicle: M4 Sherwin Pixel

+ New Camo Bundles: Party, Plaid, Cow

+ New Decal Bundles: Space, Cow

+ Added emotes (Use with Right Click or CTRL)

+ Added drift marks for wheeled vehicles

* Changed Gamemode: Tiger Hunt


11/16/2022

+ New Premium Vehicle: SI-2 Wasteland

+ New Premium Vehicle: C3 Half-Track Jungle

+ New Premium Vehicle: Hamonag AT Death Clown

+ New Premium Vehicle: M88 Greyman Gunboat

+ New Premium Vehicle: VK-1 Imperial

* Increased premium vehicle bonus from 10% to 20%

* Increased premium skin bonus from 8% to 12%

* Fixed replays not always working in battle mode


11/13/2022

* Changed Gamemode: Tank Game

* ZAG-MM Tachka: Updated front armor hitbox

* ZAG-HG Scythe: Updated front armor hitbox

* Fixed ability kills not being tracked on replays

* Fixed replays sometimes tracking invalid players


10/31/2022

* Improved how replays are selected

* Fixed AFK kicking not working sometimes

- Removed Halloween Bundle


10/19/2022

+ New Gamemode: Capture the Flag

+ New Bundle: Halloween Bundle

* Updated E1 Starhund sprite

* Fixed issue with Global Top Replays

* Haus: Engine Boost 550 hp -> 650 hp, Turn Force 25 N⋅m -> 26 N⋅m


9/14/2022

* Shells now vary ricochet angles slightly the more it ricochets

* Fixed game list joining issues

* Fixed menu music issue


9/10/2022

+ New rank icons

+ Added daily global top replays

+ Replays now show player name

* Fixed server crash


9/1/2022

+ New Vehicle: Pummeler II

+ New Vehicle: Pummeler III

+ New Vehicle: Pummeler IV

+ New Vehicle: Heckler

+ New Vehicle: Jagdpanthur

+ New Vehicle: Panthur

+ New Vehicle: Tigress I

+ New Vehicle: Queen Tigress

+ New Vehicle: Haus

+ New Vehicle: Stub III

+ New Vehicle: Stub IV

+ New Vehicle: Hamonag AT

+ New Vehicle: Cheetah

+ New Premium Vehicle: Tigress I Desert Ace

+ New Premium Vehicle: Heckler Bocage Ace

+ New Gamemode: Tiger Hunt

+ New Map: Garrison (Battle)

+ New Decal Bundles: Taunts 1, Taunts 2, Taunts 3, Motherland

+ New objective icons

+ Added password reset function

* Updated faction images and names

* M5 Stout: Reload 2.75s -> 3.2s

* Tigress I: Weight 23t -> 24t

* M4 Jumbo: Reload 6s -> 6.4s

* M4 Jumbo: Weight 23t -> 23.5t

* Fixed name shadows sometimes being white


8/5/2022

+ New Premium Vehicle: M4 Jumbo Furious

* Improved network connections

* Implemented auto reconnect on connection loss

* Improved aiming for vehicles with limited turret/barrel rotation

* Improved invite links

* Updated wheels

* Changed name coloring


8/1/2022

+ New Premium Vehicle: VK-2 Warthog

+ New Premium Vehicle: Jagdsherwin Ambush

* Fixed players sometimes spawning in each other in battle

* Fixed round indicators sometimes displaying incorrectly

* Fixed hitbox and layering issues on Caverns map

* Fixed artillery smoke not showing in low quality

* Fixed CY-122 not being able to get point blank hits

* Fixed music sometimes double playing


7/27/2022

+ New lighting and color correction (High Quality only)

+ New Vehicle: VK-1

+ New Vehicle: VK-2

+ New Vehicle: SI-2

+ New Vehicle: ANT-57

+ New Vehicle: ZAG-MM

+ New Vehicle: ZAG-HG

+ New Vehicle: M61B Butcher

+ Added more bots to Conquest

+ New garage

+ Added tips to death screen

* M88 Greyman: Armament 30mm -> 35mm

* M88 Greyman: Reload 2.0s -> 2.3s

* M88 Greyman: Front 2 sides now count as front armor instead of side armor

* Updated Map: Caverns (Battle)

* Updated Map: Battlements (Battle)

* Updated low quality to improve performance

* Light vehicles capture points slower

* Heavy vehicles capture points faster

* Improved Tank Game spawning

* Increased Tank Game time limit to 15 minutes

* Vehicle details now show more info

* Test drive now includes vehicle abilities

* Updated tutorial

* Conquest scores now show on HUD

* Team joining is now disabled for public Battle games

* Shell size is now based on gun caliber

* Shell sound is now based on gun caliber

* Fixed game still disconnecting even after asking

* Fixed XP messages sometimes not displaying after death

* Fixed scoreboard not showing during replays


6/30/2022

+ New Map: Artillery (Battle)

+ New Map: Strangefields (Battle)

+ New menu buttons

+ New menu cursor

+ New killstreak HUD

+ Added experimental gamepad/controller support (Enable in settings)

+ Added damage indicators to show the direction of an attacking enemy

+ Added new sounds when taking damage

+ Added settings to disable HUD

* M108 Wolfcat: Armament 99mm -> 108mm, Reload 5.5s -> 5.75s

* M4 Jumbo: Turret Speed 43°/s -> 37°/s, Reload 5.6s -> 6.0s, Turn Force 0.11 -> 0.1

* Chuffy: Weight 21t -> 20t

* M61 Half-Track: Armament 30mm -> 32mm, Reload 2s -> 1.8s

* Enabled join team button in private games

* Rank is now weighted in to team balancing (K/D is still the base value)

* Bot skill now adjusts to average player rank in a game

* Improved matchmaking

* Optimized Snowfall map

* Improved server performance for replays

* Research on trees other than the starter is now locked below rank 12

* Improved in-game chat

* Improved killfeed

* Tank Game now requires sign in to play

* Hitting a player with spawn protection no longer gives XP

* Added delay to death cam

* Enabled XP boosts for Tank Game

* Fixed pointblank hit displaying as a rear hit


5/2/2022

+ New Map: Artillery (FFA Only)

+ Added Tank Game to private game gamemode list

* Fixed Jungle map collisions

* Fixed Tank Game late round join spawn issue

* Fixed some disconnect/crash issues


4/26/2022

+ New Map: Jungle

+ New Gamemode: Tank Game

+ New Map: Strangefields (FFA Only)

+ Added login rewards for each consecutive day you login

+ Added decal system and purchasable decals

+ Added post death modal showing who killed you

* Improved team balancing


3/3/2022

+ New WIP Map: Canal

* Updated Map: Cargo

* Fixed team balance issue when a player joining presses ready button

* Fixed invisible wall on Wadi map

* Updated scorch and impact effects


2/22/2022

+ New WIP Map: Battlements

+ New WIP Map: Caverns

+ Updated Map: Wadi

* Join button is now removed for team with 2 more players than the other team

* Purchased premium camos now apply for all vehicles

* Increased some camo requirements slightly


2/13/2022

+ Added 80 new unlockable camos

+ New Vehicle: Weevil

* Changed starter heavy vehicle to Weevil

* Changed autobalancing to use K/D instead of total XP

* Increased Hefty Mk. I reload from 6 seconds to 6.8

* Decreased light tank boost recharge from 12 seconds to 10

* Increased heavy tank boost recharge from 12 seconds to 15


2/10/2022

+ Added setting to disable bots in private games

* Reduced conquest max players from 20 to 16

* Disabled team selection on round start

* Reduced saved replays from 15 to 10


2/8/2022

+ New premium camos

* Player rank now shows on lobby screen

* More autobalance improvements


2/4/2022

+ New Map: Snowfall

* Improved autobalancing

* Fixed round end kill/assist badges not showing

* Reduced AI turret ranges


2/2/2022

+ Added autobalancing based on player skill

+ Added AI turrets at spawn to prevent spawn camping

+ Added sound volume slider in settings

+ Added chat filter

* Bots will now destroy deployed walls

* Guests now have a number

* Fixed some gold claim issues for new users


1/30/2022

* Fixed cosmetics sometimes not loading in garage

* Changed amount of recordings stored from 20 to 15

* Fixed game server crash

* Fixed round start loading issue

* Fixed round end screen issue when joining a game


1/25/2022

+ Enabled buying gold

* Fixed HUD not scaling with screen size

* Fixed players sometimes getting stuck spectating


1/21/2022

+ New landmine sprite

* Improved in game UI responsiveness

* Improved respawn timing

* Fixed players sometimes spawning in the same place


1/19/2022

+ Added image previews to replays

* Increase camo offset limits


1/18/2022

+ Added Battle gamemode

+ New debris when a wreck is destroyed

+ Added premium camos

+ Added new premium vehicles

+ Added key hints for killstreaks


1/11/2022

+ Added XP boosts

* Increased research XP requirements

* Fixed camera sometimes not locking to player in replays

* Fixed long replay issues

* Fixed dead vehicles not showing in the correct place in replays


1/8/2022

+ New Vehicle: P-70

+ New Vehicle: PT-5

+ New Vehicle: P-34/85

+ New Vehicle: CY-76

+ New Vehicle: CY-122

* Added progress bar to current research

* Research progress now shows at round end


1/6/2022

* Improved research tree

* Fixed friendly ricochets giving XP

* Fixed cosmetics being reset on page change


1/3/2022

+ New Vehicle: M42 Chuffy

+ New Vehicle: M88 Greyman

+ New Vehicle: M61 Half-Track

+ New Vehicle: M4 Sherwin

+ New Vehicle: M4 Jumbo

+ New Vehicle: M108 Wolfcat

+ New Vehicle: M70 Beast

+ New Vehicle: Jagdsherwin

* Updated boost sound effects

* Improved repair effects

* Fixed wheeled vehicles moving while repairing


12/30/2021

+ Added video downloading for replays

+ Added claiming free gold

+ Added shop

* Improved shadow performance

* Improved visibility on smaller screens

* Improved low quality performance


12/16/2021

+ New UI

* Cosmetics are now saved even when vehicles are switched

* Fixed game invite issues


11/30/2021

+ Added slomo sound effect

* Fixed keys being stuck when window loses focus

* Fixed round end screen disappearing when a player leaves

* Optimized websocket connections


11/5/2021

* Fixed bot balance issue

* Updated logo and styling


11/4/2021

+ Added win/loss and playtime stats

* Increased starting bot count

* Improved loading


11/3/2021

+ Added stats on profile page

+ Added stats for each vehicle

* Improved damage feedback

* Decreased debris and scorch mark lifetime

* Improved Wadi map readability

* Improved timer UI

* Improved damage feedback


10/30/2021

+ New research tree


10/25/2021

+ New Vehicle: Pike SPG


10/23/2021

+ Added killstreaks


10/21/2021

+ New Vehicle: Hefty Mk. I


10/20/2021

+ New Vehicle: P-34/76


10/19/2021

+ Added ramming damage when boosting

+ Destroyed vehicles can now be opened to get repair kits


10/15/2021

+ New garage

+ Added vehicle track trails

+ New menu backgrounds

+ New Map: Wadi

+ New Vehicle: M5 Stout

+ New HUD

+ Added kill and assist medals

* Shell caliber and armor thickness now affects shell penetration

* Map Updated: The Pit

* Changed damage font

* Vehicles now have different reverse stats

* Improved kill animations

* Improved focus issues

* Fixed round end not showing winners

* Fixed ricochet killing players that are repairing


9/17/2021

+ Added replays on profile

* Bouncing shots off your tank now gives XP

* Barricades and dead tanks can now be destroyed

* Fixed chat sometimes losing focus


9/15/2021

+ Added sound effects when a shot misses your tank

* Improved engine sound effects

* Decreased bot difficulty


9/14/2021

+ Added settings

* Fixed killfeed display issues

* Improved networking

* Fixed replay movement issues


6/21/2021

+ Added a killfeed

* Special abilities now reload after 3 kills

* Increased visibility of vehicle outlines

* Fixed issue with lobby ready button sometimes disappearing

* Can now press enter to open chat

* Fixed some other chat issues


6/19/2021

+ New Map: Tank Park

+ New Gamemode: Conquest


5/20/2021

+ Added 4 second respawn invincibility

* Set capture the flag to the default gamemode for now

* Removed The Pit from map rotation until matchmaking is implemented


5/16/2021

+ New Vehicle: Light Scout

+ New Vehicle: Medium Halftrack

+ Light Scout Ability: Artillery

+ Medium Halftrack Ability: Airstrike


5/9/2021

+ Implemented new hitboxes for vehicles


5/4/2021

* Updated tutorial


3/5/2021

+ Added new tutorial

+ Added arrow under player tank to show direction


3/2/2021

+ Assault Gun now has Colossus ability

* Fixed team auto balance issue with bots


3/1/2021

+ New explosion effects

+ New tank impact effects

+ Added damage effects where shots hit vehicles


2/27/2021

* Fixed replays sometimes not starting properly


2/26/2021

+ New kill effects

+ New boost effect, again

+ New shot hit effects

* Improved shot/ricochet latency compensation


2/25/2021

+ New boost sound effects

+ New smoke and scorch effects

+ Added wind system for smoke

* Grenades and landmines now do a max of 85 damage


2/23/2021

+ New grenade

+ New explosion sound effects

+ New boost effects

* Chat is now blue for friendlies and red for enemies

* Grenades can now be launched over walls


2/22/2021

+ Added standalone registration/login

* Assault Gun and Light Tank are now locked behind ranks


2/21/2021

+ New HUD

+ Added menu sounds

* Battle gamemode now has a max of 7 rounds


2/20/2021

+ New sounds for ricochets, wall and tank impacts, reloads, and others

* Damage is now shown when hitting an enemy

* Total XP now shows for a shot


2/19/2021

+ Implemented tutorial

+ Added new sounds for shots, hits, and kills

* Firing now adds a bit of force to vehicles

* Fixed sound issues in replays

* Made bots less accurate


2/16/2021

+ Implemented abilities for tanks, activated with 'Q'.

+ Medium Tank Ability: Grenade

+ Assault Gun Ability: Landmine

+ Light Tank Ability: Deployable Wall

* Implemented new crosshair


2/15/2021

* You can now shoot while repairing

* Improved bot AI

* Made bots a bit easier

* Small bug fixes


2/14/2021

+ New Map: Cargo


2/11/2021

+ Implemented sign in

+ Implemented basic garage

+ Implemented new effects


2/9/2021

+ Implemented tank camo system

+ Added outlines for enemy and friendly tanks

* Updated Pixi.js version, should be more performant


2/8/2021

+ New Map: Trainyard

+ New Map: The Pit

+ Added map rotation


2/5/2021

+ Shot XP for long shots

* Destroyed tanks now keep their turrets

* Improved replays

* Improved bots


2/2/2021

+ Implemented simple bots to balance teams


1/15/2021

* Rear tank hits are now always an instant kill

* Fixed game chat not resetting to game controls after hitting enter


1/13/2021

+ New gamemode: Tag

+ New test map: Square

+ Added ability to ping allies with middle mouse button

+ Names in chat are now the color of their team

+ Game end now shows XP earned and kills for each player

+ Global chat can now be opened/closed with "t"

* Decreased max player count to 8

* Increased battle round time to 2 minutes and 30 seconds

* Dead tanks now despawn after 1 minute in gamemodes that allow respawns

* Decreased max shell bounces from 12 to 4

* Battle gamemode round winner is now determined by amount of players left alive

* Improved replay reliability(hopefully)

* Fixed chat during replays


1/5/2021

+ Replay system

* Shots ricochet more on walls


10/30/2020

+ New test map: Long Map

+ New test map: Tractor Factory 2

+ New UI

+ New tank types


8/14/2020

+ New ricochet effect

+ New aiming reticle

* Fixed shells not hitting if your barrel is in the entity

* Changed Battle mode to be 5 rounds

* Battle mode now switches spawns each round


8/12/2020

+ New gamemode: Battle

* Fixed turret offset


8/11/2020

+ New map: Tractor Factory

+ New tank textures


6/14/2020

+ Added repair button

* Improved capture the flag gamemode


6/12/2020

+ Added capture the flag gamemode


1/29/2020

+ Initial alpha release